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can i make a cylinder extrude around a nurbs circle in maya

lillenotte
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lillenotte node
i just wonder if its possible to extrude a cylinder around a nurbs circle in maya

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  • lillenotte
    im a student here in sweden and really need help with this :)

  • Benjammin
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    Benjammin greentooth
    Of course, you just use two circles. Extruding in maya needs a path curve (your main circle) and a profile curve (the smaller circle that goes around it).
    You could also just use a torus primitive :)
  • Alex_J
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    Alex_J grand marshal polycounter
    one option that's a little different but may accomplish same thing :

    make circle from polygon primitive

    select center edge loop

    modify > convert edge to curve

    make cylinder, move cylinder to curve, extrude cylinder top face along curve.


    this is a good little trick to keep in mind anytime you need something to follow along the topology of another. Bonus tools has curve to tube and curve to ribbon mesh which does same thing with nice controls like twist, taper, etc.

  • sacboi
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    sacboi high dynamic range
    ...basically similar too BTMs solution, I'd employ a non-destructive "Extract From Shape" technique via snapping tool/modifier.
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