Hey Polycount,
Here is some of my professional work from my first big title I had the privileged to work on. We are only a small team so I had to do many of the characters, we hired some freelancers occasionally but it I was the only artist on this project. Small team of 2 programmers, creative director and a rigger/animator.
I learnt a great deal on this project since I started as a environmental artist with little experience. However, through hard work managed to create 5 unique environments and demons for PlayStation and Steam!
Here are some of the demons. I have posted two other posts from this game on my artstation. You can check them out here!
https://www.artstation.com/artwork/baJvDEAs the game development on this game progressed so did my character art confidence. I'm glad I had the opportunity to take on something out of my comfort zone as it helped me develop the skills I need to grow as an artist.
Thanks!