This portrait sculpture was made as a warm-up of organic sculpting, but the process turned out to be a rather interesting design that reminded me of a mix of Battloads and End of Evangelions angels.
Well, Id Software declared the Year of DOOM! So I’ve created a couple of fan-art DOOM posters based on the original DOOM 3 poster, while waiting QuakeCon 2019.
Cracking work and studies man! My favourite is definitely the female character... love the clean sculptural style and also love the colours and rendering for her too
I have done the Sketchfab turnable of final lowpoly, only in t-pose for now. HERE IS THE LINK Cause the Sketchfab plugin does not working on this forum(404 error )
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Hope you enjoyed!
Hope the release date will not be too far T_T
Are you waiting for the DOOM becomes eternal?
more progress here: https://www.instagram.com/truemak_art/
keep on rocking!
BTW in comparison of the Doomguy from QC which has only 22k my Hellknight has 25k verts. But the Doom Slayer from DOOM 2016 has a whole 43k o_O
Some wire shots:
also i almost done the technic maps for him!
One 4096x4096 texture set
Looking forward to seeing the final textures
Now I’m working on the rig for this guy, so soon it will be posed and finally presented as it’s meant to be!
HERE IS THE LINK Cause the Sketchfab plugin does not working on this forum(404 error )
Some screenshots from Sketchfab:
Some retro-vibe for SlayersClub August submission.
Finally It has posed. I tried to make the model as suitable as possible for a real current gen game project =^_^=
Sketchfab turnable here:
Spider Queen boss model for mobile game “Warrior Way – One Way Story”
Specs: 3168 vertices / 4506 triangles / 512x512 color texture
Beef Golem boss model for mobile game “Warrior Way – One Way Story”.
Specs: 6584 vertices / 8694 triangles / 512x512 color texture