Hello dear users
So as I Bake I see some extra useless details on my object, How can I get rid of them?(It's really tricky to modify and fix it in Photoshop! especially with Normal Map) Though I've already painted skew, same with offset, And set different min offset and max offset, But I just get different results with different terrible details, I've changed the Cage amount and I just don't know what is the problem!!: (My apology for heavy image size)
Here as I spotted the problem with Normal Map:
And here is UV map, I think it's fine and the problem is not related to UV:
I would highly appreciate if you help me with this.
Best Regards.
Replies
So I Triangulate the mesh, And it is fixed