I'm not much of a fan of texture paddings especially if my uvs are very close to each other. Is texture padding nowadays a thing? I most of the time paint my object on 3d texturing programs. I think texture padding is pretty much usefull only when texturing in 2d programs.
Should i use texture padding?
Replies
http://wiki.polycount.com/wiki/Edge_padding
Using a few pixels wide padding is highly recommended in all cases, but it also doesn't hurt to have it infinite...You know...
Thanks for your answers.