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Modeling Workflow

Hey guys,

I wanted to share a work in progress of a bot concept I'm trying to do. I never have done hard surface modeling before, and I would like to hear any professional advice on how to make my high rez details in zbrush and bring it back into maya for retopo. Could anyone please help me out to understand how to do this and if I'm doing it right so far? Can I just treat this like kitbashing and append all the tools into one giant bot? 

Thank you for reading this guys, and I look forward to hearing from atleast one of you. Thanks again.

Bot Concept by Georgio Baroni:



Progress:


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