I need to import Maya particle cache file into marmoset & render them
Sure, but what part of that process do you need help with? Are you getting some sort of error or having a specific problem?
Keep in mind that Toolbag can only import geometry via Alembic, so if you're using a Maya specific particle object or something of that nature, you may need to convert it to geometry before exporting the Alembic file.
Since there is no created data on the first renderable frame (frame 1 in this case) then no content will be rendered. You either need to slide your animation to frame 1 and export or change your frame range to begin on the frame the geometry is created (in this case) 2-120 for your cached export. We'll look into this further on but this should get you up and running with your project for now. https://www.dropbox.com/s/ww7dlzk2lb32evr/ABC_TEST_2-120.abc?dl=0
WOW ............... thank you so much ....... ill try to make now its really helpful for my projects ....... ill try & if am not doing this so please help me ........... ill let you know ......
Replies
Keep in mind that Toolbag can only import geometry via Alembic, so if you're using a Maya specific particle object or something of that nature, you may need to convert it to geometry before exporting the Alembic file.
If you're not sure where to start, try this video: https://www.youtube.com/watch?v=vEdPR24YMHo
here is the abc file ........ please check .....
https://www.dropbox.com/s/rvrev9lzzniczq4/ss.ABC?dl=0
Please let me know how to export this file & it works in marmoset as it is .........
https://www.dropbox.com/s/ww7dlzk2lb32evr/ABC_TEST_2-120.abc?dl=0