Hello everyone! I am trying to get a better understanding of why I am getting visible UV seams on my model. This was just a test model so I didn't spend to much time on the UVs, but they appeared correct before I painted in substance. Nothing overlapping, minimal distortion, etc. I know I can rework the geometry and put seams in more hidden spots but is it normal that seams show this much? I thought substance can paint cleanly over seams but when I was painting, I even noticed the brush not cleanly flowing over the seams. Attached is a screenshot. Thanks for any help!
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