I'm currently working on learning marmoset to really polish up the presentation of my work and will attach some of that stuff in a moment. I'd like to become an environment artist but I feel I'm severely lacking in my own development while I do also very much enjoy material creation and feel see my growth there; is that also a feasible way to break in?
Lastly I used to be fairly confident in CryEngine, and while learned to enjoy it, with UE4's dominance, is it worth be picking it back up?
Thanks all for your time
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