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[Substance Designer] Fallen out mortar Brick Wall

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Midojr polycounter lvl 5
Hey everyone!
https://www.artstation.com/artwork/nQ6491

I wanted to create a decent brick wall material in Substance Designer to practice two things: height blending and mortar creation, since I wasn't feeling comfortable with both. I used a lot of nodes to get this one done: from Tile Sampler to Flood nodes in order to get the result I wanted in a correct way.
I ended up creating a mortar generator along with a brick generator for this one to optimize the graph and make it more readable. 

The mortar falling apart might not be appealing to everyone but I quite like it myself and that's what it matters when it comes to personal studies/projects. :wink:

The color variations came from Color Gradient nodes along with masks to choose which pricks get the desired colors. It was a fun training. 
100% fully procedural Substance Designer material, all in 4K resolution. 
Please check my artstation post for more high res renders. :)

Cheers!

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