Hello!
I'm trying to get one or two new portfolio pieces done in the next few months. The snag is, I have never sculpted humans before, only creatures. It's going to be a challenge!
This is a WIP of what I have so far, could anyone give me some feedback on what I should work on next, or any obvious mistakes I'v overlooked before continuing? Even basic anatomy and proportions. I'd really appreciate it! I can't even decide if her arms are too short or too long depending on the angle ha ha.
Replies
Collect lots of resources and use PureRef. Keep at it and pump through as many character studies as you can
Could I just ask if you guys see any huge problems before I attempt to retopo it? I'm not really sure where to start with re-topography, I'v only done some real basic things a long time ago and this is considerable more complex.
Heres a photo of the v cool armour I based it on for reference, my renders came out too blue but I'm going to redo it all properly in Substance. Hopefully...