So I was hoping someone could bake my model for me. Reason why is because I'm trying to improve the quality of my texture baking. I use Blender but I've been told it is not the best program for Texture Baking. I've been told Xnormal, Marmoset , and Substance Painter are good programs for baking. I would like to see how good the texture bakes look in one of these programs (or any program really).
So I was hoping someone could bake my model and show me so I can compare it to what I've done and then I can work on learning to use a new program and improving on this. If someone could PM please, I would appreciate it.
Thank you!
Replies
I know how to bake textures in Blender (and learned that through tutorials and asking for help). I just wanted to see how it looks in other programs so I can see it's potential. I see nothing wrong with asking for help if someone is willing to help me. Isn't that what this section is for? Or maybe I'm in the wrong section.
I'm asking for someone to show me how it looks so I can compare it.
If you don't want to help me, please move along and stop leaving rude comments on my thread.
I'm not going to be ganged up on.
I'm asking for help from someone who wants to help me. If you don't want to help me, I understand.
Thank you!
With no information as to what the model is, what it's for, how it's broken up or composed. With possible issues arising from any number of things. So that you can see the difference in some texture baking that may or may not show a difference.
So with all of this considering do you really think it's logical or fair for someone to spend their time doing all that so that you don't spend your time learning it? Do believe that is an equal transaction of time and knowledge for someone to do that?
As @musashidan said there are already results of these differences if you would like to be shown to those then I'm sure we can find some for you and point out those differences. However asking for someone to do something for you helps neither you nor them.
In principle I think the position of the OP is somewhat understandable : when facing a seemingly complex task it can sometimes be good to see someone do it and then deconstruct it. No problem there ... in principle. However ...
- First off, to the OP : no one is ganging up on anyone. No need to be overly dramatic, that's not going to get you anywhere near your goal.
- Everyone here is willing to help. However, the whole point is that before providing help, one has to see the best effort from the person asking the question. So yeah that part is up to you.
- Now if you just want to get a given model baked, without showing your previous attempts and without being willing to try further on your own, then you are better off posting this as a paid request at places where people would be more than happy to do the job for you for a small fee.
- And for the fun part : you are operating on a completely false assumption, as Blender is perfectly capable of doing what you want here. So the whole request is irrelevant in the first place. With the same inputs, you will get the same output (at least as far as normals are concerned, which I assume is what you are wondering about here).
Here's a Suzanne baked to a plane in both Blender and TB3. The results are the same.
So, problem solved
The morale of the story is that when it comes to that sort of stuff it's just best to not rely on what one is "being told".
Blender "not being the best program for baking" doesn't mean that it would provide inferior or different results - it may just mean (and as a matter of fact, it arguably *does* mean) that its baking UI/UX is less intuitive than that of other, more dedicated baking tools. But the doesn't change the output one bit - the baked maps will look the same. Therefore seeing your model baked in another program will do nothing to help you, as shown by the comparison above.
pior said: I dont have time to bake a comparison for you, but I will say that modelling and preparing models for baking using zBrush and Blender is an excellent combination. Exporting the results for use in Substance painter and texturing in it is really the 'bees knees'. Substance has a load of instruction vids on the web, and using it is just pure joy!
The reason the earlier people wouldn't help is because you out of the gate said you didn't intend on spending any time helping yourself.
Notice how your last thread about "Texture image baking" went completely different. That's simply because it was obvious in that thread that you had tried to do it yourself before asking anyone else to spend their time to do something for you.
Asking for help is a give-and-take, and the least you could give in that transaction is your own best effort.
Oh, and you can tell your friend that his efforts were for naught. We saw straight through his profile being registered 5 hours ago, and all his posts being insults in this thread. He only made himself look bad.
Interesting strategy. Get pissed off at answers that upset you.....create another alter-ego account and be a cunt 'anonymously'
A reasonable response by more than 1 person is suddenly 'ganging up'. I blame the 'everyone's a winner' ethos mantra driven into kids from a young age all the way up to their Marxist universities. Everyone gets a medal handed out in the safe space regardless of whether it's deserved or not.
Well, unfortunately for them the real world doesn't have any 'safe spaces'.
Blender also doesnt have an auto explode method but rather bakes an additive composite map.
The bevel shader bakes great. It's far superior to Modo in the tests I did a while back.
Then if you see that we are saying that there is an easier way or a way with more suitable results to what are you aiming for you can go and download that specific program and learn the workflow.
Thank you guys for the advice. I really do honestly appreciate it.
I am not Quantos. I did not make another account. I did not tell him to reply here. I did not know he was going to reply on here. He is my friend. He's just very protective of me. He is actually very nice. He willing helps people everyday with their issues and he is very supportive. I hope his spur of the moment comments aren't your final impressions of him. I think you would actually change your mind if you actually knew how helpful he is to many people everyday.
I also want to say that I am not playing a victim and that I do not expect people to do my work for me. If you see my previous threads you can see that I do put forth the effort into learning.
Here is the thread I made previously about texture baking. I was given good advice and also was told that Blender was not the best program for baking, which is why I made this thread here. I didn't mean to offend anyone.
So true! I completely agree.
I left a link to the thread about my baking issue. I hope someone sees. Thank you.
@Ladytron I thought your other post had been answered, so I didn't. I gave it a go now though.
The whole thing was just a joke guys and it was years ago. Lots of people had good laughs in that thread. Okies?
Thanez said: Well any advice helps. I appreciate it!
I was told to use another program in that thread and I just wanted everyone to see one of the reason why I made this thread. But this thread is going way off topic.