Maya .obj import/export scale?

insane polycounter
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musashidan insane polycounter
I'm firing up Maya for the first time in a few years and cannot for the life of me find a way to change the scale in the options for .obj import/export. I've searched high and low with not even a single mention. Surely Wavefront who invented Maya and the .obj file format thought it might be a good idea to have a scale option???

The thing is I'm using the Styx plugin so I can have Max/Zbrush/Maya all playing nicely to scale. I have been using Styx for years between Max/ZB flawlessly. Styx is .obj based so .fbx is not an option. In Max I have the .obj import/export scale set up for a perfect match. Is this even possible in Maya?



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