After watching Daniel Thiger's tutorial
on creating complex shapes and
heightmaps, I wanted to test what I learned by making something related
to sci-fi. Looking for a reference, I found this very interesting sci-fi control panel from Jeremy Love's portfolio
for Alien Covenant.
Seeing a lot of insets and bevels, this is a very
good opportunity to stretch my skills in shape creation. The goal is to create the reference 100% in Substance Designer, improve my skills in heightmap blending, and eventually create a portfolio-ready output.
For the next few days, I'll post some updates and share with you some of my discoveries that might help you in your future projects with Substance Designer.