Please send
resumes & portfolio to ross@rylem.com
Technical UX Designer
Location: Redmond WA
Contract: 18 months
As a Technical UX Designer, you create user
interface systems for menus, navigation, player customization, and the HUD.
Working with teams across the studio to design, implement, and deliver a
wide variety of features from spec to screen, the Technical UX Designer takes
paper ideas and makes them real from start to finish.
Responsibilities
- Partner with other Designers to create feature specs and flows to
articulate the user experience
- Collaborate with Designers, Producers, Engineers, and Artists to
rapidly create in-engine prototypes
- Deliver features at quality and on time
- Implement, troubleshoot, and polish final on-screen experiences
- Drive open communication across disciplines
- Represent users of all types by creating experiences that are
accessible to everyone
Qualifications
and Skills
- 2+ years of experience as a designer/developer shipping games or
consumer-facing services
- An online portfolio of shipped interactive features
- Deep understanding of object-oriented scripting and markup
languages (C, LUA, and/or others)
- Ability to pick up complex tools and familiarity with gaming
industry tools and pipelines
- Talent for identifying and solving complex user experience issues
- Strong cross-disciplinary collaboration ability that makes team
members and experiences better
- Exceptional verbal/written communication and presentation skills
- Intense attention to detail and quality
- Passion for games and all types of gamers