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Texturing how-to question

dinmeolas
polycounter lvl 3
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dinmeolas polycounter lvl 3
Didn't really think this fit in anywhere so putting it here. Forgive me if this is wrong. I am wanting to figure out making textures like on the houses of Assassin's Creed Oddysey.
https://www.artstation.com/artwork/0XYBQE
and I see it many times in different places. But the plaster over stone that os old and the plaster is broekn to show through the stone. And the blue stripe of paint that is worn like crazy. 

What I can come up with is to use multiple layers in photoshop. The bottom is the stone next the plaster and then the blue paint. each ahs layer or layers also of dirt and wear. Each layer is worn away with a brush in photoshop. 

Also wondering if you can do this in Substance?

Or am I barking up the wrong tree. been googling but no joy.
Thank you.

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