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A Cat bandit character

korner_kick
polycounter lvl 3
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korner_kick polycounter lvl 3
Hi,

I made a 3D model of a cat bandit character based on a very cool concept art I found.

Would love to hear some feedback from you guys!

Thank you!







Credit: Concept art by John Polidora


Replies

  • redhonour
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    redhonour polycounter lvl 8
    This is pretty cool! Overall I really like it and think it's pretty close to the concept

    I think you could benefit overall from another pass on your materials, specifically the metals. 

    Also I'd really like to see the character get the fluffiness it deserves and that fluff is most needed in the tail

    Lastly, your cloth looks paper thin and could benefit from some roundness/thickness at the edges

    This will make a great portfolio piece! Good work so far!
  • Brian "Panda" Choi
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    Brian "Panda" Choi high dynamic range
    Tail needs more attention.  You didn't capture the silhouette John has.   Spend the time making the tufts.
  • korner_kick
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    korner_kick polycounter lvl 3
    Thank you all for the feedback! Yes I do struggle a lot on how to make the tail fluffy and keeping a nice topology at the same time... What's a good way in making the fluffs? I tried snakehooking in zbrush with each fluff but it didn't look quite good..it also kinda messed up my low poly's topology.. Thanks again!
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