Dunno if there's a thread about this so I decided to create one.
So, what do you guys think of Zbrush 2019 new features?
https://www.youtube.com/watch?v=5Rmrq2xt7P8http://pixologic.com/features/Basically:
- Zbrush renders but with Photoshop style filters
- Snapshot 3D to create models using alphas with a boolean-like system
- Improved Zremesher
- Being able to organize your subtools into folders
- Improved camera controls, with actual perspective now
- Being able to create a mask using booleans to substract two models
- Being able to create a color palette and save it as a file
- You can now choose to pay for a temporal version of Zbrush
- The permanent version now only supports a single yearly update (?)
Pretty disappointing imo
I just wanted to be able to rotate models without losing symmetry inside of Zbrush
I do hope to see at least some experimentation with Zbrush new rendering options for stylized renders, and the folders and new camera options are nice I guess.
Replies
"ZBrush 2019 is a free upgrade for all registered users. To learn how to upgrade, click here."
didnt find anything for future upgrades yet tho.
but talking about 30 bucks a month as being one of the most expensive tools is a little far fetched. we are speaking about 360 dollar per year. That is not expensive by any means, for a tool as important as zbrush.
They needed to monetize zbrush at one point, I am actually surprised it didnt happen earlier.
They saturated their own market very well, the free updates needed them to grow the market all the time to keep making money and to pay their staff to work on it.
"Perpetual licenses have a higher cost up front, but no recurring costs. The software is yours forever. Free upgrades are guaranteed for at least one year from date of purchase but may continue past that at the sole discretion of Pixologic."
https://support.pixologic.com/Knowledgebase/Article/View/298/91/subscription-licensing-qa
Sooo buying perpetual licenses may or may not mean you get more than one free upgrade, but that's for them to decide. Seems to me that until we find out more about it, and how much would these upgrades cost, subscriptions look nicer since they are guaranteed to get free upgrades.
I'm hoping they just left out upgrade costs because they have no plan in place yet for it.
The idea that people are mad with zBrush after 20 years of free updates is amazing.
If anything I highly doubt that they will count each year as a paid upgrade. I'd speculate that the next big one (requiring a paid upgrade) would be 2021 or so.
In other words : no, you don't need the most recent version of a software to make great work. Once factoring the time and energy lost because of bugs inevitably slipping through fresh releases, the time it may take to port one's ui and shortcuts, and other small annoyances quickly piling up, it's safe to say that upgrading every time there is a new version out there is a net negative. It's always been true for Max and Maya, it's always been true for OS releases, and it's always been true for Zbrush.
Now admittedly this 2019 release alone seems interesting just for the new camera (although it's safer to keep one's expectations low for that one). Can't wait to try it ... but only once they patch all the bugs of this initial release first, probably in a couple months or so. Until then 4R7 is still pretty solid
Is anybody got the update yet? Im still waiting for my 2019 version?
@pior
i dunno, as soon as you work _with_ your clients not just for them, my experience, you are locked to whatever version they use, if you don't always wanna go the sorta unreliable route of export and reconstruct.
to be fair clients always update all the time, ours are on 4r8. but i am still on 4r7 if I just work without the client being involved
Zremesher is nice to get a quick low LOD version of a sculpted mesh that didn't come in with an original low LOD
Plus the rental system is great for those that can't afford to buy outright and don't use it every day.
As for the features, the camera is a nice addition but ZB still uses its own weird scale units so being able to port cameras between ZB and all the other DCCs is a half feature without maintaining proper 1:1 real world scale. There's still a 1:100 factor between Max, for example.
Folders is something we've been asking for for years, but the subtool palette is still clunky and fiddly to use. An outliner like Max/Maya/Blender 2.80 is loooong overdue.
I haven't given them any money since I bought Zbrush3 which must be 11 or 12 years ago now.
- Being able to create a color palette and save it as a file
On the subject of monetization, I really have no issue with the potential of having to pay for an upgrade in the near future (sure would be great to get a decent discount ) but I bought my copy of zbrush back when it was R3 I believe, and haven't had to pay for an update or upgrade in over 10 years, so I could stomach forking out a couple hundred quid toward a new version or switching to subscription.
What would be the best/recommended way to get 2018 up and running without messing up a previous installation ? I'd like to keep my 4r7 in its exact state, while experimenting with 2018 (not 2019).
Asking this here because IIRC the official Pixologic help pages on upgrading do contradict what the app itself suggests - hence I'd rather follow practical user's advice rather than relying on potentially outdated or erroneous information. Thanks !