I think yours looks a lot better! Nice attention to detail. I remember it was really difficult to find decent reference. Even though they provided us with some floor plans.
Thank you Eric, Absolutely I agree. It's really hard to find references then. But now I've looked Google Maps and couldn't believe my eyes It has amazingly detailed visuals. (I'm talking about outdoor)
One of the best things about DXR and RTX in UE4 (and other engines) that no one talks about is infinite draw distances for stuff like shadows without a noticeable loss of quality. Makes a huge difference when you dont have to worry about shadows fading away with huge scenes like this.
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I did the same locale for a freelance job, making simplified-view cutaway maps so they could rent their interiors for events. http://ericchadwick.com/img/architectural_arsenalstadium.jpg
I think yours looks a lot better! Nice attention to detail. I remember it was really difficult to find decent reference. Even though they provided us with some floor plans.
Absolutely I agree. It's really hard to find references then. But now I've looked Google Maps and couldn't believe my eyes It has amazingly detailed visuals. (I'm talking about outdoor)
Great job!