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[UE4] Cowboy Bebop - Earth 2071 - Fan Art

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Zemskiss polycounter lvl 5
Hello guys!

I really wanted to get my hands on development of stylized environments, so I ended up trying to replicate one of the scenes from "Cowboy Bebop" in Unreal Engine 4. Here are the results:

https://www.youtube.com/watch?v=eRoazDN0JAc



About 2-3 months in a nutshell *includes free time:


Software used: 3ds max, zbrush, substance painter and designer. Most of assets were hand-painted, while a few were done procedurally. Character animation has been processed through Mixamo.

Any form of feedback is highly appreciated! 

Cheers! :)
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