Description:
Trashboi collects trash off the road and from small bins. Trashboi puts the trash into his recycling container, the trash is then proccessed by shredding, separating, magnetizing and compressing it. A lot of the processes are on the display for the public to see the recycling process. Trashboi is a highly advanced AI mech whose purpose it is to keep the streets clean. It’s a mobile garbage processing/recycling unit.
Process: Shredding, Separating, Compressing, Sorting, Containing
Shredding: Material gets shredded to leave more manageable material
Separating: Glass, paper, plastic and metal are divided
Compressing: Compresses material into spheres/cubes
Sorting: The compressed material is then separated into metal, plastic and paper again to be contained
Containing: The compressed material is stored in the big container unit on the back
First 30 min blockout ideas:
This is super ugly for now, but just wanted to post something from the earliest stage
Replies
Dropped it in to Keyshot quickly to see how the light works with the shapes
Staying loose, having fun blocking in some more big shapes and paneling ideas. Haven't really touched the top part that much. Likely to keep the framing hidden behind the rubber "skin" and only exposing some of joints etc.
Quickly threw together a few different compositions of the back, seeing what works and what doesn't
Had a few hours today to dynamesh the whole thing and experiment a bit further. Still playing around with the design and seeing where I want to take it. The one on the left shouldn't be all black, but didn't have time to paint in paneling for that one
Did a new version of this guy that is more graphical and easy to read. Will most likely go with the middle one in terms of colors, but I also put left and black versions next to it. Let me know what you think!
Link: https://www.artstation.com/contests/nvidia-metropia-2042/challenges/61/submissions/42800