I had an opportunity to redesign some weapons for Dissolution game (by Garage Studios). I've created highpolys, uvs, bakes and textures. No modeling (except scope for the rifle) You can find more shots on my artstation page: https://www.artstation.com/igperish
these are soooo sweet. my only criticism is that the spec is a bit too shiny in the bottom weapons, that might just be the direction you took on those, but having some nice matte surfaces can really complement the shiny parts. Good job over all.
thank you guys! @Mehran Khan thnx for your feedback. It was the first time, i have created texture design by myself, without any ready concept. Yeah, i agree with the shiny metal parts; there is also some rough green metal, maybe i should apply this material to more parts
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my only criticism is that the spec is a bit too shiny in the bottom weapons, that might just be the direction you took on those, but having some nice matte surfaces can really complement the shiny parts.
Good job over all.
@Mehran Khan thnx for your feedback. It was the first time, i have created texture design by myself, without any ready concept. Yeah, i agree with the shiny metal parts; there is also some rough green metal, maybe i should apply this material to more parts