As part of the unfortunate layoffs at Activision/Blizzard (Closure of the Z2 studio in Seattle), I'm now in the process of updating my portfolio and getting a new job hopefully. In the meantime I thought I'd start on some new projects. First up. I wanted to create a really highpoly vehicle/prop that would demonstrate my knowledge of hard surface modeling as well as something more complex to throw at substance painter.
Basic block-out was the first part of the day, I really should start tracking my time. I'll have to be better about that. All told I guess I've spent about 3 days on this guy so far to get to this point. (keep getting distracted with other things, resume, networking, and portfolio redesign). Well anyway, you didn't come here to hear me blab. Let's dive in.
Got the main body modeled in pretty quickly, nothing to crazy. Found some great ref that made life easy. Google you're my only hope.
The main thrust-engine looked like fun so I dove into that first. The pipes wrapping around the back end were a little tricky, but in the end I went with laying them out flat and using a bend deformer to wrap them around the cylinder of the engine.
Next up, the outer wing stabilizers and laser cannons. pew pew.
Should be able to get to the rest of the wings by Sunday (got to help someone move tomorrow...maybe if I'm not completely wiped I'll work on it...but moving in the rain....ya, we'll see if there is any gas in the tank afterwards).
Feeling like the main engine assembly is pretty close to done (minus a zbrush pass to ding and dent) I wanted to get a quick render.
Test render in Maya
Until next time....
May the force be with you......
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Anyway....wings. Mostly done...
Not totally in love with this area as I strayed from the blueprint a bit since I couldn't find ref. Kinda works, but I might revisit.
Get to move onto the main fuselage and cockpit area tomorrow.....(still undecided if I should do the interior). Would be kinda sweet to have a few shots of this guy with the ladder and the cockpit open...maybe make a mini hoth hanger....whoa...slow down there tiger.
Any crits or concerns?
The back frame of the wings look like they are gonna need another pass, and I didn't carry around the separation divide I had on the front part so I'll probably revisit. Spending too much time looking at this guy from the front...skipping leg day so to speak, gonna have to try and work on dat ass.
Do or do not....there is no try.
He's no good to me dead.......
I’m one with the Force. The Force is with me.