Hey guys,
I'm embaressed to ask this but is this the most effective (and cleanest) way to model this circle ? I end up with so many triangles and started to wonder. Even though I'm trying to get Smooth circle I'm still trying to be semi conservative. I understand I could throw in a dozen edge loops but I doubt that would be the way to go (feel free to tell me wrong if I am)
Replies
Thank you for both replies. Will post the result.