Hello Polycount!!
I've been working on this character during my free time, and was hoping to get some critique
The high-poly is almost done, but there are still some refinements to do.
She's based off of this concept by Siho
http://yunjuwhite.tumblr.com/As you can see i took some liberties here and there, so it isn't completely accurate to the concept.
I was thinking about taking those details in her head-tiara thingy?? and putting that into a weapon. I was considering doing a sword but I'm not sure if that weapon fits her best. I'd love some opinions!
I also did a test for the hair cards
I'm not sure if im very fond of this, it might be too sharp for my liking.
If anyone has any recommendations on how to make the hair texture better, I'd love to hear some.
Cheers!
Replies
im thinking maybe a staff, lots of people wanna see a hammer
think the retopo is done! could use some critique if anything looks off
comparison
What the textures look like in better lighting:
With hair:
worked on the eyes and dress, and some other subtle details especially in the roughness map
Will probably go into the hair and add some more variants so its not all seemingly one block of color
little gif of her in motion with her staff! staff is still in progress
still considering redoing the hair textures
Low poly Weapon done! Its at around 7k, mainly because i wanted a well defined rose as the focus point of the weapon
Ive been wanting to do something heavier, and wanting to give her a more aggressive weapon
I feel pretty done with this, just gotta work on rigging, especially her facial rig
and then get some cute poses and then ill be done with this outfit!
Still working on finalizing her body/facial rig, but that's another story.. lol
Check out the rest of the screenshots + breakdown here!~ https://www.artstation.com/artwork/aRD3m2