Hello everyone
I'm a beginner in 3d max and would very much like to be helped solving this.
I have gotten a lot of help from members like
@SonicBlue @poopipe @musashidan I would gladly appreciate if I get help again with 3d modelling and applying textures or bitmaps
I have received an STL file that I have to create a graphic image for... The object didn't contain anything else but itself and it wasn't really smooth.
I wish to extract a part of it to put graphics on that space which I have marked on photoshop...
Now I tried selecting the polygons on this area but it just isn't accurate enough to get this area that I want. So I tried creating a spline on it and conforming the extruded spline on the object. Then I start trying to unpeel the polygon but nothing happens. Please check out this video.
https://www.youtube.com/watch?v=PR5X4Mf1p3s
Replies
But thank you anyway!
I didn't past the test for this by the way. I was going to make graphics for it but when I took the unwrapped plane that I traced on the object it didn't fit the actual model.