I have been working on a game scene i n Unreal Engine (an american '90s classroom) for my portfolio .
I'm trying to improve my knowledge about 3D environments in a game engine (I want to practice more on lighting, color, composition, workflow, storytelling etc) so I want your feedback during this project.
I started a week ago, so it is a very early stage. I gathered as many as references I could and I put them in PureRef, and I made the first blockout:
For now I use static lighting but I will try the real-time ray tracing system during this project to see how it works and if it will be better
Now I have to finish my blockout and I will come with updates soon.
Thank you. Any feedback or comment is highly appreciated