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Isometric model / game ready / Marmoset scene

polycounter lvl 2
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Edwinter polycounter lvl 2
Full artwork can be found here:
https://www.artstation.com/artwork/8lrXGE

Hi guys and gals, this time I bring you a super simple 3d model that I leave over some folder named “Future projects” (not the conventional valentines day post eh?) I spend on it around 4 days (with breaks) to polish my skills into Isometric modeling (cuz the artwork it’s property of Sephiroth https://www.artstation.com/sephirothart on of his paid tutorials) 
So the model is ready to go into isometric but I feel this model into a perspective view expose more of his beauty. 
This year my propose is to go on trending over ArtStation so If you get this far please help me to reach my goal smiley Thank you


Replies

  • Brian "Panda" Choi
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    Brian "Panda" Choi high dynamic range
    The crystal reads more emmissive granite than slightly tranluscent crystal.

    Nice sandy tactileness to the stones though.
  • Edwinter
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    Edwinter polycounter lvl 2
    The crystal reads more emmissive granite than slightly tranluscent crystal.

    Nice sandy tactileness to the stones though.
    Thanks, Brian! I was dealing with that cuz I think the same about the crystal but since I'm managing some bloom too for the "Power" of the crystal I was getting only a huge blue color and super burn image and the opacity wasn't adding too much to the scene.
    But for sure in the future, I'll be looking to add more "power" over my emissive channel.

    Thank you so much for the feedback and also for taking your time looking at my artwork
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