Marmoset Baking : how to bake multiple lights to export for viewer

polycounter lvl 6
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satheesh polycounter lvl 6
i have created a diorama of room with 7 lights . But 'coz due to export limits for omni light with shadows and GI , the scene looks flat when exported to viewer. Is there a way to bake the complete lighting on to albedo map or any other work process?


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