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Maya 2018 quick-rig.

polycounter lvl 3
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Moety polycounter lvl 3
Hey guys quick question, I'm trying to make a quick rig for a character so I can make a simple sitting pose (to check proportions)
When I select the mesh and press Auto-rig, it seems to create a human IK, but the skeleton isn't visible, I can't seem to figure it out.
I've tried resetting the tool, aside from that I don't know what could be causing it.
Anyone got any ideas?

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