Hey guys quick question, I'm trying to make a quick rig for a character so I can make a simple sitting pose (to check proportions)
When I select the mesh and press Auto-rig, it seems to create a human IK, but the skeleton isn't visible, I can't seem to figure it out.
I've tried resetting the tool, aside from that I don't know what could be causing it.
Anyone got any ideas?
Replies
A really good and free solution is mGear.
http://www.mgear-framework.com
I just needed a super basic pose to figure out proportions on a mesh, wasn't planning on doing any skinning or animation ^^