Finally! My first rendered character, which I did on the course of Valentin Erbuke. He led an excellent course 3 months long and shared his great experience with us. Dope course, Val!
I will be glad for your critiques!
Rendered in Arnold. Hairs in XGen. Also, I used new multi-channel maps from Texturing XYZ which worked perfectly for me.
I did this work for 3 months in my free time after work. Maybe later I will finish it in full growth.
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Skin is also really well made, maybe a bit too pale but thats subjective.
Very nice renders. I did notice odd clipping in the braids at the base of the hat, but virtually unnoticeable from a good distance. The design is also very Bloodborne-esque, hence my above statement. Very nice.