Hello everyone.
I recently started working on some more props.
Right now i am working on this coffee table.
All of the swirly details are missing. I am not sure if I should sculpt them. Painting them directly in Substance Painter feels kind of more appropriate.
I don't plan to damage the table. Some minor wear and tear, but nothing too drastic.
Length: 120cm
Width: 70cm
Height: 50cm
Feedback would be very appreciated.
Not low poly (obviously)
![Image: https://us.v-cdn.net/5021068/uploads/editor/vv/4zrmcp14uq2p.png](https://us.v-cdn.net/5021068/uploads/editor/vv/4zrmcp14uq2p.png)
![](https://us.v-cdn.net/5021068/uploads/editor/x2/hk5zyq37od2c.png)
![Image: https://us.v-cdn.net/5021068/uploads/editor/12/y1xpfvzu0uwb.png](https://us.v-cdn.net/5021068/uploads/editor/12/y1xpfvzu0uwb.png)
Replies
This thing ended up with 5k tris. Most of them are in the legs. I tried to reduce the amount, but the swirly part of the legs starts to break as soon as i move the camera. Settled for this version.
For the decorative parts i used the alpha stamps from JRO Tools.
~5k tris
1x 4k Texture Set (Base Color, Normal, Roughness, Metallic)
Feedback would be very appreciated.