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-Precursor- Game Dev Blog

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Cglewis polycounter lvl 12
Hey guys! happy Sunday!
I hope everyone is having a great day so far!
LIttle backstory I have been working on a game I am calling precursor for about 2-3 years now. Defininging universe, systems and story pretty much all the boring documentation stuff. I am just now getting to a point where I can show some art (block outs), I had planned on trying to use my mars station scene but i felt that was to tethered in destiny to use for my game so i have completely redesigned the environment. In this blog i'll post updates whenever i get a chance to work on the art as well as post links to my monthly dev minutes youtube blog talking about the development of the game

Youtube Channel:
https://www.youtube.com/channel/UCSEdq8TmJ3_mLgbtBVBehMw

But just a little snip about precursore before i share the block out.
Precursor is a story driven First person Sci Fi loot shooter
Games that inspire Precursor are  Destiny, Doom, Diablo and Mass Effect
With precursor i want to capture elements of the game i love as well as things that i love about the games industry and combine them into one hopefully fun to play package.
Currently the game has 6 ends that depending on how you play will impact the universe story in later games.
Precursor will be on PC, VR and MR devices (ML1) 
If you have any questions fire em my way.





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