I'm a 2D and 3D texturer, mostly for models, character or weapons. I also have experience with static/map textures.
I'm also a graphics designer, I can make fancy forum signatures for example.
I also know how to make Shaders, including PBR, just not code.
I have very basic experience with models, what I can do is;
1. Add a basic shape, for example, some dots for model-based tritium sights on a contemporary weapon.
2. Find out the vertex amount and perform automated (some manual if possible) optimization.
3. Fix smoothing errors (very important)
Some picture showcases here:
You can contact me through TheSandhog@outlook.com
or other contacts, forum PM even Steam Profile.