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Medieval Knight - zBrush

Polynaut
polycounter lvl 7
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Polynaut polycounter lvl 7
Hey guys,

Getting close to finishing up the zBrush sculpt on this guy.  Still have some temp pieces in here that I haven't done anything with yet but whatever.. planning on doing hair in xGen and render in UE4 with some custom cloth shaders I've written for an example of real-time rendering.  He's a mixture of zBrush, maya and marvelous.

concept from here:




Here are the pieces I sim'd in marvelous:


Crits welcomed as always and thanks for checking it out.
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