Hello
My name is Corentin, I am from France, 25 years old 3D artist looking to join game development studio. I also plan to join Montréal as soon as I can find a job.
At the time I have been working as a Web developer for 3 years, but I feel like game development as a 3D artist is more what I am looking for.
I have started to learn 3D basics since I have been 15 years old. After spending years training my art and skills by my own or in small teams, I feel like I am ready to put myself on the rail.
Here you can find all my uploaded projects : https://www.artstation.com/thilun
My main strengths at the moment are the modelisation and the sculpt, especially the stylized/realistic style.
I already did some rigging and used them to animate custom models.
I have a bit less experience in texturing and animation.
I like drawing, but mostly I look online for designs.
I think I could be really useful in multiple areas, because I am very versatile, and I am willing to try many things out and I am ready to learn a lot, I have got a good feeling with level design and how things work together, a good storytelling skill, and a few more that may help.
Softwares that I use :
Modeling : Blender, Maya
Sculpting : Zbrush, Blender
Texturing : Substance Painter, Blender, Zbrush, Photoshop
Rigging / Animating : Blender
Softwares that I know or I already used :
Unity, Substance Designer, 3DsMax, Unreal Engine, Mudbox, Topogun, Illustrator, Marmoset Toolbox
Thanks for your reading.
Corentin Roeckhout.
Some of my recent work :