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[WIP] Mansion

polycounter lvl 8
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hassensamaali polycounter lvl 8
Hi everyone, this is "Mansion" a project that i started few months ago.I should have posted it earlier to get feedback and improve it.
It's never too late :smile:

Goals:

Texel density / Polycount optimisation / Layered materials / SSS with the foliage / Composition / Hard surface and organic modeling / Storytelling / Lighting / Modular assets / Texture sheet / Try unity's new HDRP

Software:

Maya - Zbrush - Substance painter - Substance designer - Photoshop - Unity - Marmoset toolbag - Pureref

C&C are welcome ;)

Blockout update

Starting with walls and door





Moved from UE4 to unity

Door handler





Window planks and pallet

Foliage

I'll add more to the atlas later with grass and fill it with other plants.


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