Hey Guys! Finally making my thread for my sketchbook with my works, Im from italy, i'm aiming for a position as Hard surface Artist or Environment Artist. Thanks for stopping by! any crit or suggestion is more than welcome! dont hold yourself!
Fascinated by a superb work made by Gunsmith on Instagram @buffalodiller (Check his profile for some Marlin Custom Works), I decide to recreate one of his masterpiece in 3D
5832 Triangles, 1 2k Texture Map
The Marlin 1894 SBR. 357 Mag / 38spl
Barrel cut down to 11.5" and threaded 9/16-24 , SilencerCo Osprey 9, Action Job, heavily modified Midwest Industries MLOK forend, Wild West Guns Trigger and Rear sight, XS sight rail with Vortex Viper
I need to check the value, coz it might be too dark for PBR texturing
Replies
https://www.artstation.com/artwork/eaVqP
Tris Count 12K
1 2048 map
I need to check the value, coz it might be too dark for PBR texturing
The Game Ready Version is on it way!
TURNTABLE
https://www.youtube.com/watch?v=yuh6OeSgmqM
I think ill make another texture pass on it, also re-render it
Mainly took inspiration from some concept I found Online, the only two artist that was credit on pinterest was:
Oscar Cafaro: https://www.artstation.com/oscarcafaro
Boy Sichterman: https://www.artstation.com/boysichterman
Vault 01
https://youtu.be/SbJqqSA_BwU
Vault 02
https://youtu.be/eUHN5SphVeg
Vault 03
https://youtu.be/5WWYekWeBrs
Vault 04
https://youtu.be/pLxi6CaDbf4
Vault 05
https://youtu.be/7EfIja7BHjg
Vault 06
https://youtu.be/TUbR3BspLMQ
Vault 07
https://youtu.be/PUTXYulnZNU
Made the HP with changing the side lights, adding a bottom one, and the main gear of the door.
LP and Bakes, exported some parts of the door in zbrush to stamp some Alpha
Assembled together, Open Version, Close Versione with a Wireframe