My feedback would be, keep the Train station, Little Robot, Stage Coach, Old Telephone and Spider Robot and ditch the rest. I think these are your best pieces. When I look at the wire frames I notice that your models are poorly optimized and have a lot of unnecessary edge loops, vertices and even support edges that could be deleted to lower the polycount. Judging from your most recent work you want to become a env/prop artist? If so your CV only needs relevant work experience so you don't have to mention that you worked at Subway etc. Focus on improving the quality of your props and environments and you will end up with a killer portfolio
First of all, I'd drop the private website purely because the presentation isn't as good as the base artstation layout and the thumbnails seem to load very slowly. Any position has dozens to hundreds of applications sent in. Based on what I've read, if you even get someone to look at your art it would only be for a few seconds so slow loading is a sure fire way to get set aside before your art has even really been considered.
To echo what ZiO said, you can cut out a lot of this work. If you're feeling sentimental then just throw the projects back onto your blog. I'd keep the trainstation, telephone, nuka gun and spider bot but they could use some optimization in regards to poly count. Also, try and ease up on how tight some of your bevels are for the props. It looks like you could cut your hand on some of them!
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Focus on improving the quality of your props and environments and you will end up with a killer portfolio
Good Luck!
First of all, I'd drop the private website purely because the presentation isn't as good as the base artstation layout and the thumbnails seem to load very slowly. Any position has dozens to hundreds of applications sent in. Based on what I've read, if you even get someone to look at your art it would only be for a few seconds so slow loading is a sure fire way to get set aside before your art has even really been considered.
To echo what ZiO said, you can cut out a lot of this work. If you're feeling sentimental then just throw the projects back onto your blog. I'd keep the trainstation, telephone, nuka gun and spider bot but they could use some optimization in regards to poly count. Also, try and ease up on how tight some of your bevels are for the props. It looks like you could cut your hand on some of them!