Hello every one. I'm having some problems with Maya, I'm triying to map my low poly character, and UV layout it's giving me some problems with the symmetry tools.
1.- When I'm trying to do symmetry in somes UV, I don't know why, all UVs appears to other side, just like the picture. I move all the shell to where appears the UVs when I apply symmetry, but the result is the same.
2.- The second probl
em is with the symettry selection. Effectively, If I select a UV, I select too the correspondent UV for symmetry, that's OK. But it doesn't reflect my transforms, just copy. For example, If I move a vertex selected to the left, the vertex selected by symettry moves to the left too, instead to reflect my movement and move it to the right.
3.- The third problem is more... visual. If I apply a zoom in the UV editor, the vertical lines of the visor just disspear. As you see in the second picture.
I tried already to delete the archive "prefs" and reinstall maya, but with no result...
I hope to made me understand. And thanks for your help.