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Stylized Witch House Environment (Unity)

ElectroBurrito
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ElectroBurrito polycounter lvl 4
Witch house environment I made for a portfolio piece in Unity.

See more on my ArtStation: https://ryanonleyart.artstation.com/projects/0XawXy

This took me a little over 3 months to complete in my spare time.
The main goal of this project was to finish a project I could use on my portfolio and become more comfortable with using Unity.
It was a long process and the workflow I chose would not fly in an actual development environment but I'm pretty happy with the result.
Hand painted textures are not my forte so I used Zbrush to create a normal map and ambient occlusion for the base of my textures.

I wish I had posted regular updates on my progress but I wasn't completely sure if I was going to see this project through to the end.

Any feedback is greatly appreciated.

P.S I couldn't find the rules for posting images so I apologize if they are too large or not posted the correct way.




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