I have quiet a lot of bakes to do on a big object I'm working on. I began with this little Top part.
At my first attempt to bake, Marmoset gave me a bake on both sides (symmetry with UDIM). It all worked great.
But I had make a few changes here and there on my object. When I cam back later to the baking in marmoset, I couldn't get the blue half (the symmetry that I use only to get a clean bake at the seams) to be baked anymore. I struggle on that for hours and it gets me crazy as I can't figure out what I'm doing wrong or differently now compared to my first attempt.
My scene in 3DS Max : 2 ID Maps, One Mesh with welded symmetry, Half of the mesh (blue) has a UDIM +1.
Could someone please tell me what I'm doing wrong ? I know UDIM ain't perfectly understood by Marmoset yet, but somehow I HAD it working once ! But now, I even reinstalled Marmoset to get back to default settings. But I can't get it to work anymore. Half of the mesh doesn't bake at all (I loaded the same objects in Substance by the way, the bakings take forever but they work fine).
Thanks in advance for your help.