I was wondering if any of you fellow artists use any coach, collegue or maybe a career advisors to check and guide you on your resume, cover letters etc. I'm currently working on mine and I was wondering if that can be helpful or if you guys have tips on dealing with this.
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Don't think better advice can be given than what's on wiki and also think pixelmashers articles about these topics are stickied. If u want specific direct advice just write to people
The longer you stay at a job or work in different jobs, it just feels more like grabbing key words or bullet point words for recruiters to find (this might be kind of blunt).
For cover letters, I'm no master at that. If I was, I wouldn't been somewhere else way way back. I don't really know what works and what doesn't. The last cover letter I made, that worked, was when I applied to Hardsuit Labs, where I am now. Just don't put the wrong company in the cover letter, if you're spreading it around to other job applications lol.
I was hoping that with a good cover letter I could explain that and have maybe a couple of companies review my portfolio.
You have a good solid portfolio. I know what you mean, as far as having it more focused on games.
Almost forgot, but yeah. Not everyone's resume will scream out experience at game studio, then another one, and so on. Some might work at other companies not game dev related, but 3D related, maybe (mine was a vfx studio, and a govenment contractor on military training simulations). If the portfolio doesn't scream out game art, and if the resume just doesn't pop with game dev related experience, then yes, the cover letter will definitely help with that.