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Does anyone use a career advisor or maybe something like 3D coach?

polycounter lvl 10
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luck6 polycounter lvl 10
I was wondering if any of you fellow artists use any coach, collegue or maybe a career advisors to check and guide you on your resume, cover letters etc. I'm currently working on mine and I was wondering if that can be helpful or if you guys have tips on dealing with this.

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  • Ashervisalis
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    Ashervisalis grand marshal polycounter
    Honestly, a resume or cover letter doesn't really need a career advisor. There are plenty of write ups if you Google cover letter or resume tips. Maybe an mentor would be cool for helping you tailor your portfolio, but you can also just post portfolios on here and gain some advice.
  • Brian "Panda" Choi
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    Brian "Panda" Choi high dynamic range
  • Alex_J
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    Alex_J grand marshal polycounter
    If you lack confidence definitely get some help. Nobody can bite you through internet and people want to help so just reach out and ask doesn't cost nothing


    Don't think better advice can be given than what's on wiki and also think pixelmashers articles about these topics are stickied. If u want specific direct advice just write to people
  • garcellano
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    garcellano greentooth
    For resumes, I use to just look at other artists' resumes, from those are studios, to see what works and what doesn't. (ex. Rarely any Objectives, Education on the bottom unless you're a recent grad, experience on top, etc.).
    The longer you stay at a job or work in different jobs, it just feels more like grabbing key words or bullet point words for recruiters to find (this might be kind of blunt).

    For cover letters, I'm no master at that. If I was, I wouldn't been somewhere else way way back. I don't really know what works and what doesn't. The last cover letter I made, that worked, was when I applied to Hardsuit Labs, where I am now. Just don't put the wrong company in the cover letter, if you're spreading it around to other job applications lol.
  • luck6
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    luck6 polycounter lvl 10
    It's difficult being a 3D artist. As a teenager it's all about learning and making art. Now I got all these questions in my head about my next career move. Will I go for games or should I do illustrations. Should I follow where the jobs are or just follow my passion. Should I go abroad or just stay in my own country. Maybe freelancing is better or won't there be jobs for me? It's hard to get your head around these things. And it's not like you can discuss these kind of things with a normal career coach. I guess the internet is all we got as artists.
  • luck6
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    luck6 polycounter lvl 10
    For resumes, I use to just look at other artists' resumes, from those are studios, to see what works and what doesn't. (ex. Rarely any Objectives, Education on the bottom unless you're a recent grad, experience on top, etc.).
    The longer you stay at a job or work in different jobs, it just feels more like grabbing key words or bullet point words for recruiters to find (this might be kind of blunt).

    For cover letters, I'm no master at that. If I was, I wouldn't been somewhere else way way back. I don't really know what works and what doesn't. The last cover letter I made, that worked, was when I applied to Hardsuit Labs, where I am now. Just don't put the wrong company in the cover letter, if you're spreading it around to other job applications lol.
    The problem that I have is that my work is all over the place. I do mostly modeling but it is for commercial, games, illustrations etc. Now my last job wasn't really the thing I was looking for. I couldn't really grow because the company is small and they expected a artist to know everything a bit. But I want to grow in modeling. I don't really want to dive into animation, game engines and editting. I don't mind picking up a thing or two. I mean I can put a model into a engine and build a nice level. But I don't want to know how to program the shit out of it to make it work. It get's frustrating when they ask you for everything except modeling and you have to explain that you do modeling and don't know a lot about the technical things.
    So for my next job hunt I decided to focus on game studios. They mostly need a lot of modeling artists. That way I can grow more as a artist there. The thing is that my portfolio doesn't say game. I did so many different things that I am afraid that all the studios will say no.
    I was hoping that with a good cover letter I could explain that and have maybe a couple of companies review my portfolio.
  • garcellano
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    garcellano greentooth
    luck6 said:
    "I was hoping that with a good cover letter I could explain that and have maybe a couple of companies review my portfolio."
    That'll do it.
    You have a good solid portfolio. I know what you mean, as far as having it more focused on games.

    Almost forgot, but yeah. Not everyone's resume will scream out experience at game studio, then another one, and so on. Some might work at other companies not game dev related, but 3D related, maybe (mine was a vfx studio, and a govenment contractor on military training simulations). If the portfolio doesn't scream out game art, and if the resume just doesn't pop with game dev related experience, then yes, the cover letter will definitely help with that. 
  • luck6
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    luck6 polycounter lvl 10
    luck6 said:
    "I was hoping that with a good cover letter I could explain that and have maybe a couple of companies review my portfolio."
    That'll do it.
    You have a good solid portfolio. I know what you mean, as far as having it more focused on games.

    Almost forgot, but yeah. Not everyone's resume will scream out experience at game studio, then another one, and so on. Some might work at other companies not game dev related, but 3D related, maybe (mine was a vfx studio, and a govenment contractor on military training simulations). If the portfolio doesn't scream out game art, and if the resume just doesn't pop with game dev related experience, then yes, the cover letter will definitely help with that. 
    Thanks, time to make a kickass coverletter I guess ;)
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