Hi, so I just went through an issue where my renders looked great in VFB but not so mcuhl when opened in photoshop. The renders, in PS, were much lighter and there was some slight color banding - shadows also showed grainy in areas. This was not the case in Max. The renders were saved in the .tiff format - I did also try .png and .tga but exact same result. I searched around and got the solution I needed - it was a color profile issue. I changed it to Adobe98 in photoshop and bam! they looked correct in photoshop. All good there but I got to thinking - what will the finished piece look like on other folks systems? If someone is using a different color profile for their monitors my render would look pretty bad.
So did I actually help myself by changing the color profile in PS or should I be doing something differently in Vray? In the Vray VFB I am not using any corrections that I know of.
I know that this is the first render I've had this issue with for some reason.
I know that as I browse through here or Artstation everything looks great. Do browsers automagically know what profile to use?
Thanks
Replies
Today's browsers are color managed, so most people will not have an issue with your image
You should use SRGB when uploading your images to the web.
Adobe 98 is an ICC
Here is a list of which browsers now wouldn't support to show your image correctly
https://kornel.ski/en/color
I guess you have an issue with either your max export settings, monitor color settings or Photoshop
Once you turn this on, you need to explicitly manage any textures that need to be in Linear color space (Gamma 1.0), for example when loading a normal map you'll need to set the gamma override to 1.
The other downside of gamma correction in Max is the older Viewport Canvas tool, which doesn't work properly in gamma space.... it will double-gamma when it saves. So, I simply disable gamma before using the tool, and re-enable after.
If you want to avoid gamma, simply save in HDR or EXR format.
Close/save images before editing Photoshop color profiles, or convert the images to 16 Bits/Channel first. Otherwise banding may appear.
How to create a Linear color profile in Photoshop:
Edit > Color Settings > Working Spaces RGB = Custom RGB.
Gamma = 1.0, Name = Linear, OK.
Profile Mismatches = Ask When Opening.
Save… > Linear.csf > Save.
Change back to sRGB when done working on Linear maps:
Edit > Color Settings > Working Spaces RGB = sRGB IEC6966-2.1 (or similar)