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[WIP] Smithy

polycounter lvl 2
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Peppek1993 polycounter lvl 2
Hey guys, I started working on a small smithy environment.

Here's the reference I'm using



Day 1:


So far I've blocked out all major shapes to see how it would fit and did a low poly version of the left-most mini-building and a few more elements. I think the size and place of most objects is fine, would love some feedback tho if you see anything wrong. 


Will keep you guys posted.

Day 2:



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  • Peppek1993
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    Peppek1993 polycounter lvl 2

    Day 2:





    Pretty much finished low poly model. My favorite part (unwrapping) comming up. After that I plan to tweak the high poly version a bit further in 3ds Max and take it to Zbrush for some fine detailing.
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