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Lightshafts disappear when using cinematic cameras

polycounter lvl 7
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BeardedMike polycounter lvl 7
Hey everyone, I have a minor issue in one of my scenes that I can't seem to figure out.  In the standard viewport or standard camera the lightshaft through the window shows up correctly.  But when using a cinematic camera, it disappears completely (see image below).  I have tested moving the window out of the way temporally but it didn't fix the issue.  I'm sure it's something simple in the settings i'm missing, any ideas?  The scene is running on Unreal engine v 4.19


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