Hey polycounters, here is my project for the Artstation Challenge. I finally wrapped up the character and I'm happy to be sharing it with you all. It was great fun participating in the challenge with the community. I learned a lot and got involved with other artists which was a pleasure.
I'd like to give a shout to the
Character Designer, Giorgio Baroni. Go give him a follow. He was part of the character design challenge and has some beautiful work. I'd also like to give another shout out to
@carvuliero he's provided me and the community with wonderful feedback regarding anatomy.
You can see my
challenge post here, where I go into detail concerning the history of the Onna-Bugeisha (female martial artist) and dig into their clothing and weaponry. And high res beauty shots on
my artstation pageThank you for looking.
cheers!
Replies
Are you willing to share how you accomplished that?
Next I reckon you would get more bang for your buck if you focused on a strong face. Secondary forms are a little lacking which takes away from a dynamic sculpt.
However, for a better texture job there are two things that might help.
One is hue variation in the albedo. No object is one block colour this technique is used for skin, but it really helps other materials as well.
The other seems to be roughness. The cloth seems have the same roughness as dried paint. (might be your normal map contributing also) . But a little bit of roughness value being changed with the dirt brush in painter can really help.
@bkost
---Hi Lou, thanks man! I plan to tackle some shorter anatomy studies now and slowly gear up for another character piece. Yes I definately want to improve upon my anatomy and face sculpts.
I appreciate the critique. Yes the clothes come off pretty rough in marmoset, unfortunately the pbr lookdev isnt perfect matching in painter and I glossed (no pun intended) over the cloth texture once it was in marmoset.
Thanks for note about hue variation, that should definately help. I need to study more about the face color regions.
@BIGTIMEMASTER
@Lou_