Hey, I don't know if this is the right place to be posting this, but I have no idea how to model, or what program to use, so I guess a recommendation for a program to use would be okay.
Thanks
Edit: Also would anyone be able to recommend any good engines to showcase my models in, like lighting-wise or anything, because I might think about making a game in the future.
Here's my PC specs:
Replies
Blender is free.
Maya, 3DSmax have noncommercial student editions that are free
Best software (personal): Blender 3D and zBrush for modelling. Texturing: Substance painter. Game engine is a toss up between Unreal 4 and Unity.
Cheers
There's also Marmoset Toolbag, a fully featured realtime rendering suite, many artists utilise it's viewer when showcasing a particular portfolio piece/s too full effect.
And for 3D digital content creation, as already mentioned Blender is more than a capable toolset for an introduction to 3D modelling, I'd recommend 2.76 or earlier build after assessing your system spec's.