Hey I've got an issue with a Material Transform node in the way that it will not output the corresponding opacity output when opacity is toggled on in the channels of the node. The input will show up and the graph on the inside of the node only has the visible if input["opacity"] as its condition.
For some reason it just will not show up.
This is also located in the Atlas Maker.sbs from substance share. If that matters. I may just have to recreate a new node or expose it by default but I wonder if there is something I'm doing wrong here.
Update: Cannot edit the node itself without recreating due to read-only and it being a default node.