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SAGAT Street Fighter Feedback if possible

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Hi, 

First time posting on a forum. Apologies for the if the image is too large.

Personal Project I made of SAGAT from Street fighter.
I haven't got many people to show my work to for critiques.
So far this is 5 days of work, modelled on Zbrush, textured on Substance painter, Render passes were composited in Adobe Photoshop.

I was looking to get some feedback on everything including the final presentation, lighting, skin textures, anatomy etc.
If anyone can pick out areas they dislike or like i'd highly appreciate that. 

I personally think the fingers could of been more detailed. I have a bad habit of putting too many render passes on which takes away some of the detail in the image. Also im unsure if the lighting is too strong in certain areas, like the top of the head?

Thanks a lot guys. If anyone has any tips on improving lighting and rendering again would really appreciate that :D
I will be hopefully posing him in the future using transpose master. 

Replies

  • jose.fuentes
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    jose.fuentes interpolator
    great work so far.  If this is only five days of work, you must work fast my friend.  I would spend some time and add more color zones to the skin.  give the fingers and toes some red, add some blues and yellows to the hand, add some blues and greens to the veins, etc.  Varying the color in the skin will really make it feel alive.  
  • McCaver
    Thank you very much for the response mate. I do live and breathe Zbrush haha.
    I'll continue working on it. Thanks again, great advice !  :)
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